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 Double message? no, TRIPLE!

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Shir27
Ranger: "Shooty-shooty!"
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Posts : 308
Location : Israel

PostSubject: Double message? no, TRIPLE!   Mon Jan 09, 2012 9:15 am




seriously, WTF? scared
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TheSirApplepie
BA Veteran
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Posts : 922
Location : Belgium

PostSubject: Re: Double message? no, TRIPLE!   Mon Jan 09, 2012 9:20 am

Jagex wasn't sure if you guys noticed Razz
And I like that robin, wondering who gave it to you. angel
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das loupah
Runner: "He's making a run for it!"


Posts : 286

PostSubject: Re: Double message? no, TRIPLE!   Mon Jan 09, 2012 10:08 am

I got 4 once :p

Also remember killing ~30 runners, but you only get extra points for the first 12 ones I think? Not sure since all my ba screenies are on my old laptop Neutral
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Downed
Healer: "A nasty piece of work."


Posts : 527

PostSubject: Re: Double message? no, TRIPLE!   Mon Jan 09, 2012 10:34 am

30 runners? Surprised
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B2 Spirit
BA Newbie


Posts : 32
Location : Netherlands

PostSubject: Re: Double message? no, TRIPLE!   Mon Jan 09, 2012 7:30 pm

Well atleast you know for sure that you've killed them.
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Shir27
Ranger: "Shooty-shooty!"
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Posts : 308
Location : Israel

PostSubject: Re: Double message? no, TRIPLE!   Tue Jan 10, 2012 1:44 am

Downed wrote:
30 runners? Surprised

Wut? 30? The most that there are is 9? xD
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das loupah
Runner: "He's making a run for it!"


Posts : 286

PostSubject: Re: Double message? no, TRIPLE!   Tue Jan 10, 2012 3:15 am

After waiting like 20 min for my laptop to start up..



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Shir27
Ranger: "Shooty-shooty!"
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Posts : 308
Location : Israel

PostSubject: Re: Double message? no, TRIPLE!   Tue Jan 10, 2012 3:53 am

Is it old or something, das?
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honter wolf
Runner: "He's making a run for it!"
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Posts : 250
Location : Denmark

PostSubject: Re: Double message? no, TRIPLE!   Tue Jan 10, 2012 4:32 am

Shir27 wrote:
Is it old or something, das?

Looks that way, its small waiting rooms.
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das loupah
Runner: "He's making a run for it!"


Posts : 286

PostSubject: Re: Double message? no, TRIPLE!   Tue Jan 10, 2012 4:36 am

Shir27 wrote:
Is it old or something, das?

I haven't ba'd in quite a while but since you can still get double/triple etc. messages with healers I assume you can still do it with runners too because the method isn't any different.

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Rude
Master of Roles


Posts : 127
Location : California

PostSubject: Re: Double message? no, TRIPLE!   Tue Jan 10, 2012 8:39 am

das loupah wrote:
After waiting like 20 min for my laptop to start up..



lol

Teach me.
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sd1011
Ranger: "Shooty-shooty!"


Posts : 324

PostSubject: Re: Double message? no, TRIPLE!   Tue Jan 10, 2012 8:46 am

I think it was quake who discovered this: if you shoot a blue egg at a runner/healer as it dies (timing has to be right), it'll count as a kill but not die (zombie). Then, you can kill it again and repeat/get more kills.

Zombie rangers/fighters don't give extra kills. Also, for zombie healers, they have to restore hp (takes up to 60 secs) before you can damage/kill/do anything to them again, so not too practical for records. Was used originally for most points on a single wave (w9) records i think, but those kinda died as it became rather easy.
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das loupah
Runner: "He's making a run for it!"


Posts : 286

PostSubject: Re: Double message? no, TRIPLE!   Tue Jan 10, 2012 10:50 am

sd1011 wrote:
I think it was quake who discovered this: if you shoot a blue egg at a runner/healer as it dies (timing has to be right), it'll count as a kill but not die (zombie). Then, you can kill it again and repeat/get more kills.

Zombie rangers/fighters don't give extra kills. Also, for zombie healers, they have to restore hp (takes up to 60 secs) before you can damage/kill/do anything to them again, so not too practical for records. Was used originally for most points on a single wave (w9) records i think, but those kinda died as it became rather easy.

I don't remember any exact numbers but if you made a healer a zombie that was still getting hit 3's or 4's (not sure about 2's) from poison it would die automatically after like 15 seconds. (Can be shot again just as it dies so you have to kill 2 less healers, but since the time it dies seems to be random that's pretty hard) So I guess it can be used to speed up record rounds a bit since you have to kill one less penance healer to end the wave.
It wouldn't be too hard to do if:

first call is blue eggs;
one of the first 3 penance healers targets the collecter so he can collect 1-2 blue eggs and run to west cannon to lure the penance healer;
the healer kills it quickly and the collecter doesn't miss Razz
Then the collecter still has enough time to collect a lot of eggs before the call changes

Or you just hope that the penance healer that's dying gets closest to the cannon so you can shoot it Razz

We never tried using it for any record attempts tho because it's sort of cheating angel

It's fun to troll people with it tho Twisted Evil
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Quakeddoom
Master of Roles


Posts : 105

PostSubject: Re: Double message? no, TRIPLE!   Wed Jan 11, 2012 3:52 am

hmm, do the penance healers regenerate 10 lp/min or 1 lp/6 secs? Shocked because its weird that zombies work like they did before lp update (i think they do). if its 10 lp/min like it used to be ( 1 hp/min), it can take anywhere between 1 to 60 seconds for healer to become killable again, so its a bit of luck included. and since w7 and w8 are so fast now, i think only wave this could help record is w9. So problem is it could break perfectly good round if everything doesnt go quite right. but idk i think its worth trying Rolling Eyes
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PostSubject: Re: Double message? no, TRIPLE!   Sat Jan 21, 2012 11:13 am

Thats a lot of healers to kill! bravo for the healer.

xD
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